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Celil Bulut

GAME DESIGNER

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ABOUT ME

"Hello there!

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I'm Celil Bulut, a passionate and driven individual with a good background in game development. I have a diploma in Game Development from Algonquin College, Ottawa, where I honed my skills and knowledge in various aspects of game design and production.

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During my academic journey, I actively engaged in projects that showcased my creativity and technical prowess. Notably, I played a pivotal role in the Golden Acorn Capstone Project, where I collaborated within a team to create a game using Unity, 3ds Max, Substance Painter, MudBox, Adobe Premier Pro and Photoshop. This experience solidified my expertise in 3D modeling, animation, and utilizing tools like Substance Painter to enhance visual elements.

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In the Sunny Side Up Mini Capstone Project, I further demonstrated my proficiency by developing a game using Unreal Engine 4, once again leveraging 3ds Max to bring the game's world to life. Working in a team environment allowed me to excel in project management, efficient communication, and the art of constructive collaboration.

With a proven track record of effectively managing capstone projects, I thrive under tight deadlines and am adept at giving and receiving constructive feedback. I approach challenges with creativity, adaptability, and a strong work ethic.

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If you're looking for a dedicated and skilled game developer who thrives in collaborative environments and is passionate about creating memorable gaming experiences, I'd love to connect.

EDUCATION

Algonquin College - Game Development

SKILLS

Advanced: Photoshop, 3ds Max, Unity 3D, Unreal Engine,
Proficient: , Mudbox, Substance Designer, Substance Painter.

Contact

LET'S PLAY!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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